About This Game This game is strange, vast, complex, familiar, and when added up, unlike any other RPG you've ever played before. 6d5b4406ea Title: Wooden OceanGenre: Indie, RPG, Early AccessDeveloper:Leif Ian AndersonPublisher:SelfRelease Date: 1 Jun, 2016 Wooden Ocean Free Download Crack Serial Key Keygen wooden great ocean road sign. ocean city wooden signs. everearth ocean wooden book. wooden ocean animals. wooden ocean scene. ocean spray wooden box. wooden boat forum ocean pointer. ocean view wooden swing set. wooden signs ocean city md. wooden bridge ocean. ocean motion wooden kit. wooden ocean. red ocean wooden hearts. wooden model ocean liners. ocean wave wooden sign. wooden ocean liner models. ocean wooden sunglasses. wooden ocean grove. indian ocean wooden furniture. wooden sailboat ocean. omega planet ocean wooden box. the wooden ocean game. wooden playground ocean city nj. wooden ocean wall art. wooden sea birds. wooden ocean crafts. red ocean wooden plaques. wooden ocean signs. wooden ocean boats. wooden ocean art. wooden boat in ocean. wooden ocean kayak. wooden stick star ocean 5. wooden bridge in ocean. ocean wooden letters. wood ocean table. ocean art wooden fish What if the reality is not what you think?What if you`re uneducated about the real aspects of the universe?What if it`s all a farse created by higher entities and you are the only one that do not know?Does exists Wi-Fi in heaven? And if the RPG`s worlds are a possible word in the multiverse and educated entities could travel to them?How exotic can a Flavor be?Those are secrets that The Wooden Ocean world hides, go unravel then.Pros:* Awesome light effects and ambience* Metaphors* Strange \u2665\u2665\u2665\u2665\u2665* Vast number of skills and strategies of battle* Mysterious and dark world, wide open... if you can survive it* MurdaCons:* Some bugs. I plan on updating this more once I play more of the game, but I wanted to get this down as the game doesn't have many reviews yet. I'm about 6 hours into the game and it's one of the better JRPGs I've played in the past few years. There is a ton of freedom in building characters and lots of non-linear crawling in which players explore a bleak but interesting world. The art in the game is really nice and emotive, I especially love the monster art which reminds me of the Shin Megami Tensei series. My only cons so far are minimal, one or two spelling errors (Your instead of you're once or twice), and the game over screen makes you wait a while before you get back into the game, otherwise I highly reccommend that anyone into JRPG's gives this a shot.. I plan on updating this more once I play more of the game, but I wanted to get this down as the game doesn't have many reviews yet. I'm about 6 hours into the game and it's one of the better JRPGs I've played in the past few years. There is a ton of freedom in building characters and lots of non-linear crawling in which players explore a bleak but interesting world. The art in the game is really nice and emotive, I especially love the monster art which reminds me of the Shin Megami Tensei series. My only cons so far are minimal, one or two spelling errors (Your instead of you're once or twice), and the game over screen makes you wait a while before you get back into the game, otherwise I highly reccommend that anyone into JRPG's gives this a shot.. Fellow RPGmaker ghettodivers, this is it. This is what you have been waiting for. This is the final evolution of runtime packaged, stock graphics'd, one-man poverty-dev'd games. And it is unexpectedly really, *really* good.Wooden Ocean's initial impression is not strong, and it certainly has rough spots. At first, it's going to seem like it's slow and clunky and nothing is happening. And all these things will be true. But as the game goes on, a sort of miracle occurs. Out of the weird rpgmaker slog comes some of the best damn writing, and for sure the best damn metaplot, I have ever encountered in title like this.Wooden Ocean's world is insane. I would be doing you a disservice by trying to describe any of it, but if you like language, and you like in-your-face weirdness, and you like things that keep a serious tone in spite of their deep and abiding inner strange, you're going to enjoy WO a whole bunch.Gameplay is kind of a mixed bag, since Wooden Ocean is so sprawlingly vast (seriously, do not try to 100% this. You'll just drive yourself crazy) that it would be a nightmare even for a full team to keep everything fine-tuned. Still, there are a lot of cool elements (such as managing your own town) to be pleasantly surprised by, and game balance works on average (and even has a respectably deep combat system--although admittedly it turns to filler once you figure out how to break the game stats), but those aren't really why you're here.The lore in this thing is like the seeds of a pomegranite: it's worth picking through all that frustrating styrofoamy pith just to get at each bit.To top it all off, although the core game is finished, the dev is continuing to work on this thing for free, pushing perioding DLC out to the playerbase at no cost. Considering how vanishingly small that playerbase is and how much effort is going into the new content, this is at least as crazy as WO's plot, but it's an unabashedly good-guy-dev thing to do and I'm as happy as I am mystified to see it.In summary, voyages into the RPGmaker ghetto aren't always rewarding, but if there's even one Wooden Ocean for every eleven or twelve Data Hackers, I will continue to make them.This game is good, with a lot of caveats. On 50% off sale, it's a very safe buy, but if you value plot over everything and you like your storytelling weird, I'd say go for it at full price.. Have played the free version now for 3 days. Its is simply brilliant. So much to do and places to see. I cant believe no one is supporting this game. Today i am purchasing it to give me a wider scope. Cant wait. Do try this game and do not be put off that it is in the night time mode. You will get use to it. Are there any other games you have done?In the demo game i am on Level 56. How do you put the saved game into this new purchased game from Steam???. Fellow RPGmaker ghettodivers, this is it. This is what you have been waiting for. This is the final evolution of runtime packaged, stock graphics'd, one-man poverty-dev'd games. And it is unexpectedly really, *really* good.Wooden Ocean's initial impression is not strong, and it certainly has rough spots. At first, it's going to seem like it's slow and clunky and nothing is happening. And all these things will be true. But as the game goes on, a sort of miracle occurs. Out of the weird rpgmaker slog comes some of the best damn writing, and for sure the best damn metaplot, I have ever encountered in title like this.Wooden Ocean's world is insane. I would be doing you a disservice by trying to describe any of it, but if you like language, and you like in-your-face weirdness, and you like things that keep a serious tone in spite of their deep and abiding inner strange, you're going to enjoy WO a whole bunch.Gameplay is kind of a mixed bag, since Wooden Ocean is so sprawlingly vast (seriously, do not try to 100% this. You'll just drive yourself crazy) that it would be a nightmare even for a full team to keep everything fine-tuned. Still, there are a lot of cool elements (such as managing your own town) to be pleasantly surprised by, and game balance works on average (and even has a respectably deep combat system--although admittedly it turns to filler once you figure out how to break the game stats), but those aren't really why you're here.The lore in this thing is like the seeds of a pomegranite: it's worth picking through all that frustrating styrofoamy pith just to get at each bit.To top it all off, although the core game is finished, the dev is continuing to work on this thing for free, pushing perioding DLC out to the playerbase at no cost. Considering how vanishingly small that playerbase is and how much effort is going into the new content, this is at least as crazy as WO's plot, but it's an unabashedly good-guy-dev thing to do and I'm as happy as I am mystified to see it.In summary, voyages into the RPGmaker ghetto aren't always rewarding, but if there's even one Wooden Ocean for every eleven or twelve Data Hackers, I will continue to make them.This game is good, with a lot of caveats. On 50% off sale, it's a very safe buy, but if you value plot over everything and you like your storytelling weird, I'd say go for it at full price.. Have played the free version now for 3 days. Its is simply brilliant. So much to do and places to see. I cant believe no one is supporting this game. Today i am purchasing it to give me a wider scope. Cant wait. Do try this game and do not be put off that it is in the night time mode. You will get use to it. Are there any other games you have done?In the demo game i am on Level 56. How do you put the saved game into this new purchased game from Steam???. What if the reality is not what you think?What if you`re uneducated about the real aspects of the universe?What if it`s all a farse created by higher entities and you are the only one that do not know?Does exists Wi-Fi in heaven? And if the RPG`s worlds are a possible word in the multiverse and educated entities could travel to them?How exotic can a Flavor be?Those are secrets that The Wooden Ocean world hides, go unravel then.Pros:* Awesome light effects and ambience* Metaphors* Strange \u2665\u2665\u2665\u2665\u2665* Vast number of skills and strategies of battle* Mysterious and dark world, wide open... if you can survive it* MurdaCons:* Some bugs 3.1.2 Number Reduction: 10/21/2018v3.1.2 Number ReductionFeatures:Frozen Ocean and AP Island are somewhat open. (both of these areas are massive, but currently have little to no fights, zero dungeons, and almost no rewards. Looking for feedback on lag and size per map)An auto-battle accessory is now in the Ghost Store. (itmay use tier 0 skills you don't have, which is fine for now)100+ enemies can now drop candy. (this is extremely rare)25+ enemies can now drop card packages. (this is rare)15 new armors added as enemy drops.Balancing:Reduced player's base stats by 80%.Reduced enemy stats by 75%.Tripled stamina regen from dexterity.Bombs and potions reduced by 75%.Reduced luck damage of Thread by 75%.Reduced staff's mana spells by 75%.Reduced static equipment stats by 50-66%. (intricateweapons only received a 25% reduction)Card ghost encounters are now 40% more powerful.Improved rare item drop rate for tier 0 enemies by 33%.Misc:Fixed reward on step 2 of the ghost bar.Stopped player from re-entering a certain basement.Stopped a Red Temple scene from replaying itself.Stopped golem greatswords from only giving 1h skills.68W1O logo is now skipable.. Wooden Road: 12/24/2017v2.2 Wooden RoadNew Features:Wooden Road is now open. (this giant Eastern area doubles the forestry of the game)Wooden Edge, a new town at the end of Wooden Road, is now in the game.Red Temple, a new town located in the South East via sailing, is somewhatin the game. (most of its functions won't be accessible until March)Demonic Shards now have a purpose due to Red Temple's town mechanic.13 mini-dungeons added throughout the game.1 quest added in top floor of deep catacombs.3 quests added elsewhere.5 puzzles added.Balancing:(Warning, the game is now much harder on new saves. Prepare yourself)Increased starting enemy tech on Normal from 5 to 10.Increased starting enemy tech on Hard from 10 to 20.Increased starting enemy tech on Nightmare from 20 to 30.Enemies tech 20% faster now.Significantly improved and rebalanced stats from starting elements.Lowered DoT damage from radiation spells by 20%.Halved critical rate gained from luck.Luck now increases chance to inflict/resist negative status effects.(every 5 luck = 1% increased/decreased)Increased natural healing outside of combat.Increased stats to last boss due to lore.Increased stats to super bosses.Misc:Sailing or scrolling Southward on a map now brightens the screen the further you go.Improved gameover screen. (intentionally still slow, but may change inthe future)Fixed an employee assignment bug in your barracks.Fixed a teleportation bug in the Infinite Hotel.Fixed and improved various minor bugs and details.. 3.2.2 Stability: 2/02/2019v3.2.2 StabilityNew Features:Improved AI on a dozen more enemies.Balancing:Increased exp rate for mid to late game by 10-60%.Quadrupled defense bonus for Guard and Defend.Misc:Removed Mercy Screen for stability. (gameovers are back)Improved stability when leaving a 3d area.Reorganized more scripts for stability.Skipping chapter 1 now correctly increases enemy tech level/rate.. 3.0.6 Misc: 8/5/2018v3.0.6 MiscNew Features:Improved battle backgrounds.Created battle camera for enemies.Balancing:20% easier to run from battle.Misc:Fixed Poetry of Paint save.. 3.2.8 Stability and Balancing: 2/28/2019v3.2.8 Stability and BalancingNew Features:Black backgrounds for all battles. (this fixes the randomcrashing at the start of random battles. Future updateswill slowly bring backgrounds for each area)Brought back the options menu.Balancing:Lowered most enemy stats by 1-4% on tech levels 1-50.Lowered most enemy stats by 3-5% on tech level 1-20.+150% exp to pentagram fights.Weakened East Katis pentagram fight.Lowered spirit of Treants and Dire Treants by 10%.Lowered attack and dexterity of Assassins by 20%.Lowered attack of Royal Assasins by 10%.Halved health regen of Holy Ghosts and Electric Souls.Lowered exp and gold for Librarian by 25%.Bloodlust now also costs 65 stamina.Apathy now also reduces healing received.Counter now also grants +20% evasion.Remorse now also grants +30% spirit.Weakened all zombie belts.Jester ring no longer provides a dexterity percentage.Jester ring now grants +10% taunt.Misc:Fixed multiple save points.The Edge is slightly less laggy. (this place will besplit into a North and South soon)Fixed stability after leaving waypoints.Fixed a potential bug in newest quest.Pentagram fights now have boss music.. 3.3.4 Hotfix: New Features:Side Step added to most party members.Roll added to most party members.Balancing:Guard now grants 25% gravity resistance.Defend now grants 30% gravity resistance.Misc:Fixed Temple of Hate.. 3.2.3 Stability: 2/15/2019v3.2.3 StabilityNew Features:A new teleporting item, Early Access Only, is now in yourinventory. (use it only if you are stuck, and notify me if it had to be used)Improved AI on more enemies.Implemented size stats on more enemies.Balancing:Lowered damage on bombs by 20-25%.Lowered stats on intricate items by 10-20%.Slightly buffed stats on 3d dungeon items.2000 cast speed granted to prepare skills.Prepare Carbon no longer halves mana cost.Prepare Carbon now doubles healing received.Lowered town defense on all difficulties by 2-8.Lead Armor now protects against radiation status effects.(the higher the quality, the higher tier that's protected)Misc:Removed options script for better stability. (this may come back)Removed a screen resize script for better stability.Gameovers now occur on scripted fights. (Mercy is fully gone)Renamed prepare skills.Gave prepare skills status icons.Fixed AP cost of philistine skills.. 3.2 Frozen Ocean: 12/30/2018v3.2 Frozen OceanNew Features:Current health now affects accuracy, evasion, magic evasion, counter,taunt, and critical chance. (this applies to enemies as well)Current stamina now affects evasion, magic evasion, and counter.18 unique accessories added for the previous new dungeons.Balancing:Buffed enemy HP by 5-15%.Buffed enemy defense by 3-9%.+10% evasion to all party members except golem and ghost ship.+20% accuracy to all party members except ghost ship. (thisaccuracy buff is temporary until weapon accuracy is implemented)Buffed angry monster from +35% to +50%.Angry monster now heals 10% hp.Knockdown now lowers 50% attack and defense instead of 10%.Knockdown now lowers 75% dexterity instead of 25%.Knockdown taunt reduced from 75% to 50%.Tripled the taunt skills of 1h swords and spears.Misc:Removed save confirmation script for better stability.Improved stability for 3d dungeons. (may still be unstablefor slower computers)Fixed exiting crystal for 3d dungeons.Fixed Forgotten Horror dungeon.. 3.2.6 Stability and Balancing: 2/23/2019v3.2.6 Stability and BalancingNew Features:New save system is now in. (this gets rid of the save crashing.Slot is chosen at start of game. Old saves will automatically save onto the first slot. System is still being worked on, so it can be strange on loading in. Just leave an area and come back to fix things. If stuck, use the Early Access key item to teleport back to the start of the game)Battle Camera is back. (This script was not the source of the randomcrashing before battles. Still investigating what is. Might havesomething to do with player movement. 3d dungeons still randomly crash before and after battle. If not resolved soon, 3d dungeons will lose their 3d)Balancing:Lowered enemy attack and magic on tech levels below 60. (Changeis 1% to 25%. The lower the level, the more the reduction)All party members, except Golem and Ghost Ship, got +10% evasion.Significantly weakened Spider and Cursed Plant.Slightly weakened other chapter 1 enemies.Slightly increased exp gained in later levels.Slightly increased odds of running from battle.Family Ring now gives +1 to multiple stats.Misc:Added more town info to billboard in Ghost Town.. 3.1.1 Hotfix: 10/3/2018v3.1.1 HotfixMisc:Improved teleportation area.Lowered chances of black screen upon loading in.Fixed save in Blue Heart.Stopped a replayable scene in chapter 3. (this alsocaused a small dialogue bug in chapter 4)Fixed text to holy armor spells.
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